Computing Security Research Award
A student computing security research project guided by PCSD computer scientists Ang Li and Kevin Barker placed third among dozens of entries in the student research poster session at SC19, a premier annual conference for high-performance c
Two PNNL Researchers Named IEEE Fellows
Sonja Glavaski and Kevin Schneider, both electrical engineers at PNNL, have been named as IEEE fellows. IEEE is the world's largest technical professional organization dedicated to advancing technology for the benefit of humanity.
Protecting Essential Connections in a Tangled Web
First-of-its-kind network analysis on a supercomputer can speed real-time applications for cybersecurity, transportation, and infectious disease tracking
Carving Out Quantum Space
The race toward the first practical quantum computer is in full stride. Scientists at PNNL are bridging the gap between today’s fastest computers and tomorrow’s even faster quantum computers.
The Quantum Gate Hack
PNNL quantum algorithm theorist and developer Nathan Wiebe is applying ideas from data science and gaming hacks to quantum computing
Volume Explores Burgeoning Field of Quantum Computing
PNNL data scientist Carlos M. Ortiz Marrero has co-edited a volume that highlights work at the intersection of quantum computation and mathematics.
PNNL Computer Scientists Have Paper Accepted to MICRO-53
Ang Li and Antonino Tumeo will present hardware to balance machine learning workloads at a top computer architecture conference.
Maximizing the Potential of Exascale Computing
PNNL has been chosen to lead an Exascale Computing Project co-design center focused on graph analytics.
Advantage: Water
When water comes in for a landing on the common catalyst titanium oxide, it splits into hydroxyls just under half the time. Water's oxygen and hydrogen atoms shift back and forth between existing as water or hydroxyls, and water has the sli
Changing the Game
High performance computing researcher Shuaiwen Leon Song asked if hardware called 3D stacked memory could do something it was never designed to do — help render 3D graphics.