November 20, 2013
Book Chapter

Psychosocial and Cultural Modeling in Human Computation Systems: A Gamification Approach

Abstract

“Gamification”, the application of gameplay to real-world problems, enables the development of human computation systems that support decision-making through the integration of social and machine intelligence. One of gamification’s major benefits includes the creation of a problem solving environment where the influence of cognitive and cultural biases on human judgment can be curtailed through collaborative and competitive reasoning. By reducing biases on human judgment, gamification allows human computation systems to exploit human creativity relatively unhindered by human error. Operationally, gamification uses simulation to harvest human behavioral data that provide valuable insights for the solution of real-world problems.

Revised: November 24, 2015 | Published: November 20, 2013

Citation

Sanfilippo A.P., R.M. Riensche, J.N. Haack, and R.S. Butner. 2013. Psychosocial and Cultural Modeling in Human Computation Systems: A Gamification Approach. In Handbook of Human Computation, edited by P Michelucci. 803-815. New York, New York:Springer. PNNL-SA-96749.